VFX Studio Oriented – Procedural Sci-Fi Cities
Please browse to the page to see this content.[FXGEAR] VFX Studio Oriented – Procedural Sci-Fi Cities introduce
This tutorial will take your empty houdiniscene to a completely procedural futuristic city.
It will show you how to render the best possible way for optimum memory usage as well as fastest possible renders.
This tutorial uses redshift , but same workflows are supported with many other renderers including Mantra.
All custom models and scene files are also included.
Videos are recorded at 4K and 60FPS with HIDPI Scaling on.
TOPICS COVERED
- Automated PDG systems for caching and baking
- Terrain Tools
- Scatter Systems
- Disk Based Instancing
- Crowd Solver for Traffic Simulations
- Python for file processing
- Shading and Rendering
- Redshift Look Dev and Lighting Workflows
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